Saturday, July 30, 2011
Thursday, July 28, 2011
last environment sketch
Wednesday, July 27, 2011
z_brush sea creature work flow
Creating body for my sea creature and adding previously made head.
1. Creating body via z_sphere
2. exporting mesh of both head and z-sphere body into MAYA
3. Did some mesh clean up, re-do topology and adding more faces in MAYA
4. import back to z_brush for detail ups.
I did not do any UV unwraps since it is not needed in the class, but I plan on doing it in future for portfolio use.
Monday, July 25, 2011
Saturday, July 23, 2011
Sunday, July 17, 2011
Friday, July 15, 2011
Thursday, July 14, 2011
more character homeworks
I did not like the steampunk girl I did yesterday so I did another version of female character.
also had to do another contrasting character so did a big robot as well.
have bit too much style difference and has no idea on color scheme for now, I will work bit more on these before I go to school tomorrow.
Monday, July 11, 2011
Friday, July 8, 2011
hair do
Thursday, July 7, 2011
Wednesday, July 6, 2011
Tuesday, July 5, 2011
Character Development
I was doing some Z-brush works so I didn't get to put it up.
maybe I will take screen shot later and put it up.
for now, character development home work for advanced digital painting class.
This is realistic version, I need to do comic version and cartoony version later.
I was supposed to only do a portrait but I got carried over.
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