Thursday, July 28, 2011
Wednesday, July 27, 2011
Creating body for my sea creature and adding previously made head.
1. Creating body via z_sphere
2. exporting mesh of both head and z-sphere body into MAYA
3. Did some mesh clean up, re-do topology and adding more faces in MAYA
4. import back to z_brush for detail ups.
I did not do any UV unwraps since it is not needed in the class, but I plan on doing it in future for portfolio use.
Monday, July 25, 2011
Sunday, July 17, 2011
Thursday, July 14, 2011
I did not like the steampunk girl I did yesterday so I did another version of female character.
also had to do another contrasting character so did a big robot as well.
have bit too much style difference and has no idea on color scheme for now, I will work bit more on these before I go to school tomorrow.
Monday, July 11, 2011
Friday, July 8, 2011
Thursday, July 7, 2011
Wednesday, July 6, 2011
Tuesday, July 5, 2011
I was doing some Z-brush works so I didn't get to put it up.
maybe I will take screen shot later and put it up.
for now, character development home work for advanced digital painting class.
This is realistic version, I need to do comic version and cartoony version later.
I was supposed to only do a portrait but I got carried over.