Saturday, July 30, 2011

sea creature with some skin pattern


learned brushes today and tested on my sea creature

Thursday, July 28, 2011

last environment sketch


did the last one, I like this one most so far.
no longer have time to develop any further, gotta eat and go to class.

Wednesday, July 27, 2011

z_brush sea creature work flow


Creating body for my sea creature and adding previously made head.
1. Creating body via z_sphere
2. exporting mesh of both head and z-sphere body into MAYA
3. Did some mesh clean up, re-do topology and adding more faces in MAYA
4. import back to z_brush for detail ups.

I did not do any UV unwraps since it is not needed in the class, but I plan on doing it in future for portfolio use.

Monday, July 25, 2011

another rough environment sketch


I put little bit more effort in to this, gives more detail and look of the place. I think*

Saturday, July 23, 2011

rough environments


bunch of roughs for final

Sunday, July 17, 2011

rendering work in progress


oh well was lazy today and didn't get to do much.

Friday, July 15, 2011

fixing the robot


Working on the mech again.

Thursday, July 14, 2011

Instructor touch up


This is "not" what I did.
Joshua (instructor) did some re-fined work on top of what I did.

2in1


2 characters put together, easier to see size difference.

more character homeworks




I did not like the steampunk girl I did yesterday so I did another version of female character.
also had to do another contrasting character so did a big robot as well.
have bit too much style difference and has no idea on color scheme for now, I will work bit more on these before I go to school tomorrow.

Monday, July 11, 2011

homeworks



Zbrush 3D sculpting and character design.
character design is not final, I want to develop other versions.

Friday, July 8, 2011

hair do


Instructor gave me some pointers on how to make nicer hair.
here is old version and new version, just hair.

Thursday, July 7, 2011

refined version


I noticed how her nose looked weird, so I fixed it a bit and cleaned it up here and there.

Wednesday, July 6, 2011

all 3 in one

Comic version


I did not like the other comic version so did another one.

Tuesday, July 5, 2011

Cartoony version

Character Development Comic book style


well I tried, seems harder than realistic version -_-

Character Development


I was doing some Z-brush works so I didn't get to put it up.
maybe I will take screen shot later and put it up.
for now, character development home work for advanced digital painting class.
This is realistic version, I need to do comic version and cartoony version later.
I was supposed to only do a portrait but I got carried over.